2015年2月3日 星期二

unity - rigidbody arrow control by Keyboard


The value will be in the range -1...1 for keyboard and joystick input.

        horizontalMovement = Input.GetAxis("Horizontal") * Vector3.right * movementSpeed;
        verticalMovement = Input.GetAxis("Vertical") * Vector3.forward * movementSpeed;


        Vector3 movement = horizontalMovement + verticalMovement;


        rigidbody.AddForce(movementForceMode.Force);

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